Scooby-Doo and Shaggy must go into the underworld ruled by The Goblin King in order to stop a mortal named The Amazing Krudsky who wants power and is a threat to their pals: Fred, Velma, and Daphne.
The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancientblade fabled to possess extraordinary supernaturalpowers.
Snoop along with Scooby-Doo, Shaggy, Velma, Daphne and Fred one last time in this 10th and Final Volume of What's New Scooby Doo Volume 10: Monstrous Tails. The gang flies to the South Pole to fish for clues in hopes of hooking an amphibious menace in Uncle Scooby and Antarctica. Heading north to the Orient, they toy around in a giant water ducky to cool off a ferocious Chinese fire-shooting dragon in Block-Long Hong Kong Terror. Back down under in Australia's Great Barrier Reef, artist Shaggy enters a sand castle contest where a yucky corral creature threatens to wash away his dreams of Clamalot in Great Reef. So it's good to finally be back in their old Kentucky home -- Fort Knox to be exact -- until a golden ghoul turns everything it touches into statues with it's gold finger in Gold Paw.
A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.
Baxter Bodine thinks he's planned the perfect robbery. From an armored car at a local horseracing track, he and his friends have liberated a huge amount of money, hiding it deep in the woods with plans to return for it in one year, "after the heat cools down." But Baxter planned wrong - and he gets a surprise visit from the LAPD. Now it's up to his friends to recover the cash and get out of town.
Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp.
Garfield's 29-year winning streak in the annual Fun Fest talent competition is threatened by a dashing new entrant, Ramone, who possesses great charm. Concerned about losing his touch, Garfield goes on a quest to seek Freddy Frog's mythical pond, where it is said that anyone who drinks from it is certain to be funny.
While the gang travel to Scotland to visit Daphne's cousin and witness the annual Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.
In a series of interviews with the KND after they're all grown up, the former operatives are temporarily brought out of their decommissioned haze to discuss what happened during their very last mission with Numbuh one - where he disappeared and was never heard from again! It all started with a routine mission to get the Delightful Children's birthday cake, but when a mysterious boy steals it instead, he makes it available to whoever wants it, IF they can solve his 'simple' scavenger hunt first. Soon it's a mad, mad, mad, mad chase around the world as the KND, their friends, and virtually all of their enemies compete to win the yummiest cake ever
Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.
The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.
While on vacation in Brazil, Scooby-Doo and the gang encounter a mythical beast at a game of soccer.
A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.
A mariner survives an attack from the dreaded pirates of the Black Freighter, but his struggle to return home to warn it has a horrific cost.
Get ready to Rock! Scooby-Doo and the Mystery Inc. Gang team up with the one and only KISS in this all-new, out-of-this-world adventure! We join the Gang at KISS World – the all-things-KISS theme park, as they investigate a series of strange hauntings. With help from KISS, they discover that the Crimson Witch has returned to summon The Destroyer from the alternate dimension of Kissteria! The evil duos ghastly plan, to destroy the earth! Can the Gang's cunning and KISS's power of rock save the day?!
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Inocencio Prieto y Calvo receives a letter telling him he is the heir to his uncle's fortune of two million pesos. Not being able to read he has no idea of who sent the letter or its content. So he goes to the drugstore because the pharmacist can read the letter to him. But while waiting to be helped he sees that a young girl can read. He figures he has to be able to discover the letter's content by himself and decides he will save the letter and go to school, and wait to read the letter on his own.
Troubled psychotherapist Peter Bowers is suffering from nightmares and eerie visions. When he uncovers a horrifying secret that all of his patients share, he is put on a course that takes him back to the small hometown he fled years ago. There he confronts his demons and unravels a mystery 20 years in the making.
Three chimps are sent into space to explore the possibility of alien life when an unmanned space shuttle crash lands on an uncharted planet.
Activate your FREE Account!
You must create an account to continue watching